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The Six O'Clock Stall - Coggle Diagram
The Six O'Clock Stall
Inspiration
Kant's daily walk
Neighbors set their clocks by him
A town that tells time through its people
Missed his walk only once
A missed routine means something is wrong
Korean winter street snacks
A warm paper bag shared with strangers
Concept
Run a bungeoppang stall and earn the town's trust
Become someone the town can count on
The clock tower is the town's only clock
Genre
Single-player cozy shop management
PC (Steam)
Goals
Light all 12 Hour Marks on the clock tower
Raise each neighbor's Bond to 5
Ring the bell at 6 PM every day
Tone
Warm and healing
Snowy winter evenings
Light everyday comedy
Mechanics
Routines
Routine Notebook
Learned after seeing it 3 times
Changes on snowy days and weekends
Baking
Pour, fill, flip, open
Golden zone: 2 seconds per side
Warm Timer: 30 seconds
Order Window: 15 seconds (20 after Bond 1)
Hotteok: press and flip
Bonds
Levels 0 to 5
Neighbor Perks at Bond 4
Hour Mark at Bond 5
Care Visits
Missing mark
Close the stall and visit
Income or care?
Stall
Coins and ingredients
Upgrades: molds, warming box, bicycle, griddle
Town Projects
Bench, streetlights, bus stop, park
Bring new neighbors
Six O'Clock Special
Free shared bag at 6 PM
7 days in a row lights the 6 PM mark