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Game combos - Coggle Diagram
Game combos
Touhou & Ultrakill
First person - Bullet hell
Just shapes and beats & Haste (Maybe dead by disco)
A high speed, third person - bullethell Rhythm game
Serious fun
3 Keeping the map linear and not open each stage
2 Respawning to learning attack patterns
1 Managing speed / playstyle (options to lower speed of bullets / character) The games normal speed will not be insanely fast>
Dodging and grazing bullets (Coming from songs that shoot on beat) coming towards avoid hazards along the while while running straight forward
3 Straightforward goal one side to the other
Linear map - while open for free movement
1 Being able to handle high speed (fast paced) (Experience high speed)
The character is speeding up
2 Locking in to avoid hazards
Small tight controls for strict movement
Dead by Disco & Ultrakill
Rhythm game - fps
Replayability
A custom mode to input players own songs and align with the bpm.
Dead by Disco
Just shapes and beats
Touhou
Ultrakill
Haste