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Let's Go Recycling AR Model Prototype - Coggle Diagram
Let's Go Recycling AR Model Prototype
Target Audience
Adults + Children
Ages 10-40
Should be both educational and engaging
Device considerations --> iPhone (most common)
Client
The local council
Wants us to develop the AR prototype
Colour Scheme
Green shades (sage green, dark green)
Brown
Yellow shades (light and dark)
Match the 'Kitchen_Background' image for consistency
Fonts
Lexend font - it is easy to read
Size 15-20 - this will make the text clearer and more obvious
Use bold and italic for headings to create variation
Interaction Methods
Users will be able to click on trigger images which will navigate them to other pages
Hover over open bins and click to put the waste in the bin
Purpose
Educate adults and children on how to recycle properly in a fun/interesting way
Show what things can be recycled
Which bin is the correct bin
AR Features
Recycle sign should be animated when the first scene is opened
Bin + items of waste enlarge
Items of waste will decrease in size and move towards the bin
Content + Assets
Kitchen_Background.png (for a consistent theme)
Recycle_Marker_Image.png (will be used as a trigger image)
Scene_1_Bin_Info (information for black, blue, brown and green bins)
Bin_Selection_Instruction.png
Scene_1_Closed_Bins (images of black, blue, brown and green bins)
Lets_Go_Recycling.png (interactive logo)
Recycle_Sign.png
Exit_Instructions.png + Exit_Sign.png
Open_Bins (images of black, blue, brown and green bins)
Waste_Disposal_Instructions
Waste_Item_Facts (facts about drinking glass, drinks can, garden waste and glass bottle)
Waste_Items (images of drinking glass, drinks can, garden waste and glass bottle)
Layers
Trigger images must be the front layer as the user will need to be able to interact with them
Some layers will be animated and appear when triggered (e.g. bin information)
Other Ideas
Border?
Text box outlines/shadows to make them clearer