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PENGEMBANGAN GAME AI - Coggle Diagram
PENGEMBANGAN GAME AI
Kondisi Pengambilan Keputusan NPC
Patrol
Chase
Attack
Enemy Type
Distance Detection
Low Health (<30%) ⭐ (Penelitian Ini)
Metode AI
Finite State Machine (FSM)
Hierarchical Finite State Machine (HFSM) ⭐
Behavior Trees (BT) ⭐
Goal-Oriented Action Planning (GOAP)
Utility AI
Artificial Intelligence NPC
Pathfinding
Navigation
Decision Making ⭐ (Penelitian Ini)
Machine Learning
Fokus Penelitian AI
Implementasi AI
Optimasi AI
Evaluasi AI
Komparasi AI ⭐ (Penelitian Ini)
Parameter Evaluasi
Response Time ⭐
Frame Per Second (FPS) ⭐
Maintainability ⭐
Game Experience Questionnaire (GEQ) ⭐
Game Engine
Unreal Engine
Godot Engine
Unity Engine ⭐ (Penelitian Ini)
Dimensi Game
Game 3D
Game 2D ⭐ (Penelitian Ini)