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Lincolnshire Airsoft - Coggle Diagram
Lincolnshire Airsoft
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Maps
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Objectives
Team Deathmatch
2 teams fight and every kill 1 player gets, is one point to their team, first to the point quota wins.
Capture the flag
2 or more teams try and steal the enemies flag and return it to their flag, while defending their flag from the enemy trying to steal it.
King of the hill
2 teams fight over control of a centre objective and hold said objective till their timer runs out.
VIP Escort
1 player is selected as a VIP and their team must defend them and get them to a certain location, while the other team tries to assassinate the VIP.
Search & Destroy/ Plant the bomb
Their are 2 teams, attackers and defenders, the defenders set up barricades and traps to prevent the attackers from planting an "explosive", and the attackers succeed, their must now defend the bomb from any remaining defenders till the bomb goes of.
Infection
A One smaller team is set as the infected (either knife, tag, or pistol) and everyone else is set as survivors, each survivor eliminated by an infected become an infected, and respawn at the infected respawn point.
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MilSim / campaign
This is separate to all the other game modes as it is for single player and has missions which connect to a separate story.
Attack & Defend / Fortress
Their are 2 teams, attackers and defenders, the defenders set up barricades and traps to prevent the attackers from capturing objectives or eliminating the defending team
Control Points/Domination
Two teams fight over multiple objectives, either gaining points till reaching a quota or capture all the objectives to win, till one is victorious.
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Hostage Rescue
A player (or multiple) on the attackers team are selected as "Hostages" who must be rescued by their teammates while the defending team stops them by securing the "Hostages".
Hide & Seek
1 player per 10-15 players are picked as a sniper who must find a hiding spot and the other players must try and find and eliminate the snipers while not being eliminating themselves
Prison Break
1 team is set as prisoners who must escape the facility and reach a designated location while the other team, the wardens, are set of to hunt and eliminate the prisoners.
Risk
2-8 teams and +2 amount of capture locations, the objective of this game mode is for one team to capture all of the locations to win. Each player when eliminated respawn at the closed point to where they were eliminated at, and if there are no points owned by the team, they don't respawn till an objective is under their teams control or their is defeated, and so can not respawn.
Manhunt
A few players are set as the hunted while all the other players are set as hunters, the hunted must survive being eliminating till the time runs out, while the hunters must eliminate all the hunted before the time runs out.
Juggernaut
One player is set as unique class which has 10x more health and other properties to make them able to fight the other players.
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