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Mitolohiya: Echoes of the Forgotten Realms - Coggle Diagram
Mitolohiya: Echoes of the Forgotten Realms
Project Foundation
Beneficiaries
Students
Interactive learning of Philippine mythology
Improves cultural awareness and retention
Encourages critical thinking through choices
Gamers
Unique Philippine-themed roguelike experience
Strategic deckbuilding gameplay
Replayable runs with multiple endings
Educators
Supplementary educational tool
Modern approach to teaching folklore
Engaging alternative to traditional lectures
General Users
Entertainment with cultural value
Promotes appreciation of Filipino heritage
Encourages exploration of local myths
Problem Statement
Modern games rely heavily on repetitive mechanics
Western fantasy themes dominate the gaming industry
Philippine mythology is underrepresented in games
Younger audiences are losing awareness of folklore
Traditional learning methods feel static and unengaging
Lack of interactive systems for cultural preservation
Limited educational games with high replayability
Disconnect between cultural knowledge and modern entertainment
Proposed Solution
Create a Philippine mythology deckbuilding roguelike
Combine strategy gameplay with cultural storytelling
Introduce moral choices affecting narrative outcomes
Use mythology-inspired enemies, cards, and relics
Allow players to learn folklore through gameplay
Encourage replayability through branching paths and builds
Promote cultural preservation through interactive media
SDG Alignment: SDG 4 – Quality Education
Encourages interactive and engaging learning
Improves retention through gameplay experiences
Makes folklore education accessible to younger audiences
Promotes cultural literacy using modern technology
Combines education with entertainment
SDG Alignment: SDG 11 – Sustainable Cities and Communities
Preserves Philippine folklore digitally
Promotes appreciation of indigenous stories and traditions
Encourages awareness of Filipino cultural identity
Represents local myths in modern media
Prevents cultural stories from fading over time
Agile Methodology
Planning
Identify the core gameplay systems, objectives, and overall vision of the game
Research Philippine mythology, folklore, creatures, traditions, and cultural references
Define the target audience and educational goals of the project
Plan the story structure, world progression, and act flow
Organize development priorities, timelines, and team responsibilities
Design
Create the narrative, worldbuilding, and mythological setting of the game
Design gameplay mechanics including deckbuilding, combat, exploration, and progression
Develop card systems, relics, enemy encounters, and moral choice mechanics
Design user interface layouts, menus, and player experience flow
Create visual concepts for characters, environments, creatures, and mythological elements
Development
Build the combat system, card mechanics, progression systems, and encounter generation
Develop the user interface, animations, sound integration, and interactive elements
Program enemy behaviors, AI systems, and branching narrative events
Integrate all gameplay systems into a functional and playable experience
Testing
Evaluate gameplay balance, combat difficulty, and progression pacing
Detect bugs, performance issues, and system inconsistencies
Gather player feedback regarding mechanics, story, and overall experience
Identify areas needing improvement for gameplay clarity and user engagement
Iteration
Improve gameplay mechanics and balance based on testing results and feedback
Refine story pacing, encounters, and player progression systems
Add new content such as cards, enemies, relics, events, and regions
Enhance visuals, audio, animations, and interface quality continuously
Continuously optimize the game to improve replayability, immersion, and educational value
Story & Characters
Setting
Modern Philippines mixed with mythological realms
Human belief in myths is fading
Creatures become corrupted and hostile
Spirit and human worlds begin collapsing
Main Character - Tagapamagitan
Dante (Male)
Chosen mediator between worlds
Trained to fight mythological creatures
Carries the prophecy against darkness
Alexandra (Female)
Female counterpart of the Tagapamagitan
Shares the same destiny and abilities
Long-term Characters
Jose Marasigan
Grandfather and mentor
Former Tagapamagitan
Trained the protagonist in secret
Hides truths about the prophecy
Agustin Marasigan
Father of the protagonist
Former guardian of balance
Died confronting the Magwayen
Elena Marasigan
Mother of the protagonist
Spiritual connection to the myth world
Helped protect ancient knowledge
Magwayen
Main antagonist of the story
Goddess of the Sea and Underworld
Manipulates the corruption spreading across the Philippines
Responsible for the destruction and instability of myths
Seeks the Tagapamagitan to stop the prophecy
Wants to reclaim control over both spirit and human worlds
Final major threat in the hidden island realm
Short-term Characters
Barangay Chairman
Oversees the troubled village
Requests help from the protagonist
Represents local authority
Tanod Witness
Witnessed supernatural events
Provides clues during investigations
Helps introduce early threats
Grave Keeper
Knows secrets of the cemetery
Warns players about restless spirits
Provides lore information
Tribe Head (Act 3)
Leader of the forest tribe
Protects sacred traditions
Tests the protagonist’s intentions
Tribe Head (Act 4)
Coastal tribe leader
Connected to sea rituals and myths
Assists in reaching the hidden island
Boat Keeper
Guards access to the whirlpool passage
Understands dangers of the hidden island
Helps the protagonist travel safely
Child of the Boat Keeper
Symbolizes innocence and hope
Gives emotional insight into the world
Shares myths and local stories
Narrative Themes
Prophecy and fate
Conflict between humanity and forgotten gods
Abuse of divine power
Fear of losing cultural identity
Hope against corruption
Burden of destiny
Resistance against destruction
Comparative and Future Analysis
Scalability & Future Enhancements
Add more mythological regions
Expand enemy and creature database
Introduce new archetypes and cards
Include camera recognition technology
Add multiplayer or cooperative modes
Include voice acting and cinematics
Expand branching storylines
Add seasonal or event-based content
Introduce additional endings and bosses
Increase educational lore content
Comparative Analysis
Compared to Hades
Mitolohiya focuses on turn-based strategy
Stronger educational and cultural integration
Includes moral choice systems
Uses Philippine mythology instead of Greek mythology
Compared to Slay the Spire
Adds narrative-heavy progression
Introduces cultural storytelling
Includes world exploration and lore systems
Features myth recognition mechanics
Unique Advantages of Mitolohiya
Philippine folklore representation
Interactive cultural preservation
Moral decision-making system
Educational gameplay integration
Mythology-inspired strategic synergies
Gameplay Systems
Core Gameplay Loop
Build deck
Explore encounters
Defeat enemies
Gain cards and relics
Unlock lore and index entries
Progress through acts
Face bosses and endings
Currency System
Silver Coins
Main currency used throughout the game
Earned from combat encounters, quests, and exploration
Used to buy chests, consumables, upgrades, and shop items
Can also be spent to directly upgrade cards and equipment
Most commonly obtainable currency in the game
Diwa
Rare premium spiritual currency
Harder to obtain than Silver Coins
Higher chance of reward from bosses
Used for high-value purchases and exclusive rewards
Gives players strategic choices on whether to save or spend it
Chest System
Common Chest
Cheapest chest tier
Contains basic cards and small rewards
Higher chance for common items
Elite Chest
Mid-tier chest with better rewards
Increased chance for rare cards and equipment
May contain higher card fragment drops
Legendary Chest
High-cost premium chest
Contains powerful cards, relics, and exclusive equipment
Higher chance for legendary rewards and rare upgrades
Card Upgrade System
Card Duplicates
Duplicate cards become upgrade materials
Players collect multiple copies of the same card
Cards become stronger when upgraded
Upgrade Benefits
Increased damage or defense
Reduced energy or ritual cost
Stronger mythological effects
Improved status effects or synergies
Equipment System
Equippable Items
Items can be equipped to strengthen characters
Obtainable through chests, bosses, or events
Different rarities and attributes available
Equipment Types
Weapons
Increase attack damage
Add elemental or mythological effects
Talismans
Provide passive buffs and resistances
Improve ritual effectiveness
Armor
Increase defense and survivability
Reduce corruption or status effects
Encounter System
Combat Encounters
Standard enemies
Elite enemies
Boss battles
Event Encounters
Dialogue and moral choices
Different outcomes and consequences
Mystery Encounters
Hidden shrines
Mythological riddles
Secret rewards
Card-Based Combat System
Attack Cards
Damage-focused abilities
Defense Cards
Shields and protection
Ritual Cards
Cleansing and support abilities
Curse Cards
Debuffs and corruption effects
Non-Lethal Mechanics
Cleanse corrupted creatures
Alternative to killing enemies
Enemy System
Based on Philippine mythological creatures
Unique weaknesses and behaviors
Different reactions depending on player choices
Enemies tied closely to lore and narrative
Progression System
Roguelike run-based structure
Unlock knowledge and lore permanently
Branching narrative paths
Multiple endings based on choices
Character Archetypes
Albularyo
Healing and cleansing focus
Support-oriented gameplay
Hunter
Aggressive combat style
High offensive damage
Medium
Spirit manipulation abilities
Control and debuff mechanics
Replayability Features
Multiple builds and decks
Different archetypes
Branching choices and endings
Dynamic event outcomes