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E.T - Coggle Diagram
E.T
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Narrative structure
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Resolution
E.T is captured, dies, comes back to life, and then is helped to escape Earth with Elliott and his friends
Narration
Ellipsis
Elliptical cap
Certain parts a scene are omitted in order to create a sense of ellipsis, or a missing piece
Used to imply a passage of time, suggesting character's thoughts or feelings
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Restricted narrative
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there is no additional narration or information beyond what the characters within the family already knew
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Unrestricted narrative
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Narrator provided additional details and background information, creating a sense of expectation
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Exposition [backstory]
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learn through this scene where they are talking about the finding of E.T and suggest that his father should help
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Values
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The end where Elliott puts a red jumper on shows a metaphorical connection to E.T's red heart, showing they are now family
Messages
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Love and family, no one ever truly leaves us, will be with us always
Key sequences
Opening
Camels
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Lighting
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forest is lit in low-key lighting, atmospheric tones
gives it a dreamlike quality that contrasts with the harsh, bright lights of the approaching government agents
Sound and tone
Uses minimal dialogue, relying on ambient forest sounds and John Williams' subtle musical cues to build tension and wonder
Themes
wonder and innocence
The aliens are gentle explorers, not invaders
Fear of authority
Humans are introduced as faceless, looming threats
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Phone home sequence
E.T growing weaker, builds a makeshift communication device from household objects
A saw blade, coffee can, a speak & spell
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Elliott helps him, but he's torn: he wants E.T to stay, even though E.T needs to leave to survive
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Parts to the sequence
Mary at home
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The audience and Gertie see how oblivious Mary is to the presence of E.T Gertie tries and fails to reveal E.T to her
Spielberg captures the obliviousness of Mary through, her putting the shopping away having a back shot
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Mise-en-scene
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Use of food shopping, clothes- E.T pulling it down- doesn't realise it
Mary picks it up, phone, TV, fruit, fridge- Knocked E.T over
Fridge becomes a barrier- we can see him, but Mary can't
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Performance
Mary always has her back to him, although the proximity is very close, she doesn't realise that he is present
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Home invasion sequence
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without warning, astronaut-like figures in full hazmat suits appear at the windows and doors, breaking into the home
House is sealed in plastic, transformed from a safe family space into a sterile quarantine zone
Why its so disturbing
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Themes reinforced
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Fear of the unknown
the government treats E.T as a specimen, not as a person
Loss of innocence
Elliott's home, once a sanctuary, becomes a laboratory
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CAMELS
Cinematography
Low camera angles
camera stays at Elliott's height, making the space-suit figures appear enormous and inhuman
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Silhouettes
The suits are often backlit, turning them into faceless shapes rather than people
Acting
Elliott's performance
Panicked and breathless, showing both his physical connection to E.T and his terror at losing control of the situation
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Space-suit figures
Moves slowly, deliberately, without visible emotion
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Mise-en-scene
The house
Once warm, cluttered, and lived-in
Becomes a sterile environment as plastic sheeting, tubes, and scientific equipment take over
Space suits
Bright white, bulky, and reflective
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barriers and tunnels
Plastic tunnels snaking through the house visually represent the takeover of the children's world by adult systems
Props
E.T's homemade devices, children's toys, and family objects are suddenly surrounded by government equipment, symbolising the collision of innocence and authority
Editing
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abrupt cuts
Replace the film's earlier gentle pacing, signalling a shift from wonder to crisis
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Longer takes
used once the invasion begins, trapping the audience in the moment and emphasising helplessness
Lighting
harsh, artificial light
from the suits and equipment contrasts with the warm, natural lighting earlier in the film
Backlighting
Turn the invaders into silhouettes, stripping them of identity
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Low-key lighting
in the interior emphasises shadows and uncertainty, heightening the sense of fear
Sound
Build up
Before the suits appear, the house is filled with
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Spielberg then disrupts it with unnatural, mechanical noises from outside
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The arrival
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Breathing is unsettling- loud, rhythmic and avoid of emotion
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foley and movement
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Because the camera is low [child's POV], the sound mix emphasises the mass of the invaders
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Iconography
Use of images and shymbols to portray a subject, moving or ideal
Can also be used of certain symbols that convey specific genres such as religious iconography, iconography in art and iconography in film and television
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Effect of cross cutting
Crosscutting is when a film cuts back and forth between two different locations to imply that the events in both places are occuring simultaneously
Chase sequence
Agents swarm the streets
vans, roadblocks, and men in hazmat suits
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iconic moment
E.T uses his powers to lift the bikes into the air, soaring over the police and into the sky
Structure
setup
E.T is dying, the agents close in
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Pursuit
fast, chaotic biking through the neighbourhood
obstacle phase
roadblocks, agents, dead ends
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CAMELS
Cinematography
Dynamic, low-angle tracking shots
stays close to the boy's bikes, creating a sense of speed and immediacy
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mise-en-scene
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Kid's bikes, casual clothing and suburban streets evoke innocence and play
Government agents wear uniforms, masks and protective suits, making them appear faceless and threatening
Neighbourhood setting
Cul-de-sacs, driveways, open roads
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Props
Walkie talkies, vans, roadblocks visually communicate the imbalance of power
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When bikes lift into the ait, the mise-en-scene shifts from grounded realism to magical wonder
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Acting
child actors deliver performances rooted in panic, excitement and loyalty
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the adults, by contrast, are mostly emotionless and anonymous
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Lack of visible faces or personalities make them feel like a single, oppressive force
Lighting
the chase begins in bright, natural daylight, emphasising realsim
As kids approach the forest, the lighting becomes softer and more diffused, preparing for the magical shift
flying sequence uses strong backlighting to create silhouettes, giving the moment a fairy-tale quality
contrast between harsh light on the agents and warm, natural light on the kids reinforces the emotional divide between the two
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Costume
freedom, innocence, relatability
children wear ordinary, everyday clothing
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these outfits are bright, soft and practical
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what this communicates
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Mobility and energy
Loose, comfortable clothing suits the fast-paced biking
unity and friendship
The kids look like a cohesive group, not a military unit
contrast with adults
their soft fabrics and bright colours oppose the adult's harsh, uniformed look
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government agents
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what it communicates
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Dehumanisation
Masks and helmets hide their faces, making them seem faceless and threatening
coldness
Dark colours contrast with the kids' warm, casual clothing
Oppression
Their gear looks heavy and restrictive, unlike the kid's free-moving outfits
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