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Last Stand - Coggle Diagram
Last Stand
Aesthetics
challenge
night wave
zombie
resource management
water/food
time pressure
sensation
wave surviving
generator capacity
barricade defense ability
discovery
bunker
audio
expression
base
design
role selection
scout
engineer
combat
medic
fellowship
teamate
resource share
narrative
mystery of virus
ending
mechanics
day/night cycle
time limit
resource system
water
food
material
fuel
weapon
ammo
base building
barricade
defense
watchtower
overlook
natural disaster
generator
electiricity
medical station
heal
combat
melee
ranged
stealth
Faction system
wardens
cultivators
ghosts
World
underground
high infection
no light
electricity needed
park
cultivators
safe zone
industrial
weapon loot
hospital
start place
downtown
high threat
police station
player mode
solo
all roles
co-op
2~4
management
role
scout
fater movement
engineer
fater building
medic
recovery support
fighter
more damage