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ui ((Frame → HealthBarBG, Frame → HealthBar, Frame → UltBarBG, Frame →…
ui
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local cooldowns = {
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BlizzardShuriken = false,
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Size: {0.3, 0}, {0.03, 0}
Position: {0.35, 0}, {0.9, 0}
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Size: {0.3, 0}, {0.02, 0}
Position: {0.35, 0}, {0.94, 0}
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while true do
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ultBar.Size = UDim2.new(percent, 0, 1, 0)
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local function startCooldown(moveName, time)
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task.delay(time, function()
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Size: {1, 0}, {1, 0}
Color: Red
Size: {0, 0}, {1, 0} (starts empty)
Color: Blue
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local healthBar = script.Parent.HealthBarBG.HealthBar
local ultBar = script.Parent.UltBarBG.UltBar
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