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Virtual Reality in Education - Coggle Diagram
Virtual Reality in Education
What is Virtual Reality?
Immersive environments
Headsets & controllers
Definition
How Students Use VR
Science simulations
History reconstructions
Virtual excursions
Design & creativity
Educational Benefits
Concept visualisation
Motivation
Experiential learning
Engagement
Risks & Limitations
Access inequality
Setup time
Supervision
Motion sickness
6.Classroom Example
Learning outcome
Assessment evidence
Specific task using VR
Year level & subject
Hardware & Devices
Motion controllers
School safety space
VR headsets
Cost barriers
WiFi performance
Storage & charging
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