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fortress prototype - Coggle Diagram
fortress prototype
base
use loot from dungeons and regions to improve base
stepped improvement system
each level has 3 upgrade options which have different requirements
build watch towers or outposts to become notified about monster seiges sooner
regions
forests for wood
mines for stones and ores
beach for sandbags/glass
fishing for food
cooking for food
prepare different loot from dungeons to make exotic meals
create farms inside of fortress for sustainable food when under seige
hire chefs for automation
dungeons for loot
parkour sections
enemy fight sections
monster seige
every few ingame days
harder each time
trading
every few ingame days a trader appears with different wares, similar to minecraft wandering trader