Please enable JavaScript.
Coggle requires JavaScript to display documents.
still dont know what to name this game - Coggle Diagram
still dont know what to name this game
Characters
Max
Traits
Role
Infiltrator: +20% movement speed
Passive
Doesn't make noise when sprinting, Enemy detection range is shortened by 10%
Active
6 seconds of invisibility: will end instantly if weapon is fired or touching enemy. 28s cooldown
Weapons
Primaries
Dual pistols
Automatic pistol
Dual automatic pistols
SMG
Secondaries
Silenced pistol
Harpoon
Melee
Knife
Mitchell
Traits
Role
Assault: +100% scavenging speed
Passive
+100% improvised weapon damage, +1 utility slot
Active
Call an airstrike anywhere on the map. 30s cooldown
Weapons
Primaries
AR
AR
SMG
Rifle
Secondaries
Double Barrel Shotgun
Flare Gun
Melee
Shovel
Tina
Traits
Role
Marksman: +25% view range
Passive
Enemies you look at are marked red. +1 ammo from each ammo crate
Active
Enemies show up on the map and all enemies on screen are marked red (10s duration). 24s cooldown
Weapons
Primaries
Marksman rifle
Sniper rifle
Scoped rifle
Rifle
Secondaries
Revolver
Pistol
Melee
Rifle butt
aM7s
Traits
Role
Breacher: +20% HP, +15% explosive damage and size
Passive
Deal contact damage to enemies
Active
EMP: all nearby enemies are stunned and incapacitated for 5 seconds. 30s cooldown
Weapons
Primaries
Shotgun
Rockets
Railgun
Plasma blaster
Secondaries
Taser
Net gun
Melee
Chainsaw
Darrel
Traits
Role
Scientist: +50% effect of all utility items
Passive
Immune to poison
Active
Releases a toxic gas cloud into the surrounding area for 4s. Gas lingers for 15s and deals damage to any enemies inside. 45s cooldown
Weapons
Primaries
Flamethrower
Minigun
Cannon
Laser beam
Secondaries
Gas canister
Revolver
Melee
Guantlet
Wilhelm
Traits
Role
Engineer: +300% scrap metal from scavenging
Passive
Rocket launcher on back automatically fires at the enemy on screen with the most health every 10s
Active
Builds a sentry turret armed with two gatling guns and a rocket pod. Automatically fires at nearby enemies until destroyed (20 HP). 60s cooldown
Weapons
Primaries
LMG
SMG
RPG
Shotgun
Secondaries
Scout drone
Landmine
Melee
Wrench
Enemies