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5De)_ Behavioral Setting Theory行为场景理论 Roger G. Barker - Coggle Diagram
5De)_ Behavioral Setting Theory行为场景理论 Roger G. Barker
1.Behavioral scenario theory and extended theory行为场景理论及延展理论
1.1 Behavioral Setting Theory行为场景理论, Roger G. Barker
1.2 Ecological Psychology生态心理学(J. J. Gibson:)
1.3 Subsequent empirical study of behavioral scenarios行为场景的后续实证(K. Wicker、K. Schoggen)
1.4 Place-Action Framework场所—行动框架(D. Canter)
2.Spatial cognition and social order空间认知与社会秩序
2.1 Field theory场域理论(K. Lewin)
2.2 Social order社会交往秩序(E. Goffman)
2.3 Personal space and territory个人空间与领域性(R. Sommer;Altman)
2.4Proxemics亲近学/距离学(E. T. Hall)
3.Behavioral Evidence at the Urban and Street Scale城市与街道层面的行为证据
3.1Legibility and Imageability 可读性与意象(K. Lynch)
3.2 Life Between Buildings 街道生命(J. Gehl;W. H. Whyte)
3.3Space Syntax空间句法(Hillier & Hanson)
5.Culture – Semantics – Pattern Language 文化—语义—模式语言(把“意义层”补齐)
5.1Pattern Language模式语言(C. Alexander)
5.2Anthropological / Cultural Orientation 人类学/文化取向(Amos Rapoport)
4.From Architecture to Service Experience 从建筑到服务体验(“Scene = Space × Process × Emotion”“场景=空间×流程×情绪”)
4.1Servicescape / Service Environment 服务景观/服务场(M.-J. Bitner:Servicescape)
4.2Emotion–Behavior Model情绪—行为模型(Mehrabian–Russell:PAD)
4.3Defensible Space可防御空间(O. Newman)与 CPTED
4.4Third Place 第三空间(R. Oldenburg)
Build “norms” into materials, lighting, and acoustics把“规范”做进材料与声光:
Pre-set “modes” for each scenario给每个场景预设“切换档位”:
Take “minimum management cost” as the design objective.以“最少管理成本”为目标函数: