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A Morphological Analysis of Esports Terminology: A Case Study of Mobile…
A Morphological Analysis of Esports Terminology: A Case Study of Mobile Legends
Theory
Booij (2021), The Grammar of Words: An Introduction to Linguistic Morphology
Focus: explaining morphological productivity and systems in word formation
Relevance : used to analyze the extent to which morphological processes are used in creating new terms in the esports community
Plag (2018), Word Formation in English
Focus: Providing a detailed analysis of the mechanisms of English word formation and the interaction between morphology, phonology, and semantics.
Relevance:
Helps explain the pattern formation in terms such as “auto-lock,” “ulti,” “kill-steal,” and “smurfing.”
Provides a systematic basis for distinguishing between productive and non-productive morphological processes in gaming terminology.
Note: Plag theory is often used for descriptive research and analysis in the field of applied morphology, including gaming and digital communication.
Yule (2020), The Study of Language
Focus : theoretical basis of word-formation processes such as affixation, blending, clipping, acronymy, borrowing, and conversion.
Relevance: serves as the main conceptual basis for identifying term formation processes in Mobile Legends
Previous Study
Mercy & Simamora (2021)
Menganalisis derivational affixes di kutipan hero Mobile Legends
Rizky & Laila (2025)
Menganalisis bahasa kasar dan impoliteness di Live Chat MPL (Mobile Legends: Bang Bang Player League)
Jannah & Tawami (2024)
Meneliti morphological shortening (acronym, clipping dan blending) di komunitas Facebook Mobile Legends
Research Question
What forms of new terms are produced through these morphological processes in Mobile Legends: Bang Bang?
What morphological processes are found in the terminology of Mobile Legends: Bang Bang?