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Heroes V+ - Dark Souls // Crossover Project - Monster - Coggle Diagram
Heroes V+ - Dark Souls // Crossover Project -
Monster
Demonic
Inspired by various Religionions
Animals considered Unholy
Mammals
Mammals with split hoves
Pigs
Goats and Goat-likes
Stags
Animals with paws
Cats, Tigers, Lions
Bears
Wolves and Dogs
Rodents
Mice and Rats
Moles
Other
Camels
Bats
Rabbits and Hares
Birds
Birds of prey
Eagles
Hawks
Owls
Falcons
Scavengers
Vultures
Ravens
other birds
Ostriches
Herons
Pelicans
All Reptiles
Snakes
Lizards
Crocodiles
Turtles and Tortoises
All Amphibians
Frogs and Toads
Salamanders
Insects
Swarming insects
Flies
Grasshoppers and Crickets
Locust
Common for both DS & Homm
Hostile
Fire / Darkness Related
Appearance
Animal-like
Human-like
Hybrid
Combination of Humans and Animals
on demonic plane / not an experiment but force of Chaos
Horns and Sharp fang-like Teeth
Wings
Muscular
Can possess weapon
Both Intelligent and Mindless species
Differences between DS & Homm
Homm
Imprisoned in Sheogh (Hell)
Can appear in Mortal Plane only during Blood Moon Eclipse
More 'common looking' appearance
especially compared to DS1 demons
example Chaos Eater
Nightmare fucking Fuel
Commanded / Not Free
Demonic Overlords
God of Chaos
DS
Grotesque
Often Deformed
in Pain / Tormented
Dystopian impression even in Demonic Plane
almost Necrotic vibes
Appear in Mortal Plane
Wild / Free
Appearance
More often 'goat-like'
Necrotic
Common for both DS & Homm
Undead Creatures
simple animated men
Hollow - DS
Skeletons - HoMM
Combination of Humans and Animals
Experiments
Example
Lamasu - Homm VI
Corvian
- DS3
Perhaps went wrong
Great Warriors / Significant Beings
Nameless King - DS3
Vein - HoMMVI
Differences between DS & Homm
HoMM
Necromancy was one of Mages Domains
House Eterna
Necromancy is not a curse
Rediscovered
Ancient creatures may exist
primordial Vampires?
chimera?
Bird
4 more items...
Bat
1 more item...
Spider
1 more item...
Hierachy in Necromancy
Vampire Lord is the highest status of a Necromancer
followed by
(excluding status of Archon or Lord of Heresh which is a Leader of all Necromancers)
<- Vampires <- Archliches <- Liches <- Lesser Liches <- Apprentices
Being a Vampire is not a curse
They drink blood / drain life to not to melt from the inside
Couragous Warriors
Mainly Intelligent beings
Not always Hostile
They are Mages who studied Dark Magic and Arts of Necromancy
Excluding animated corpses / experiments on beings
Goddes Asha Spider Avatar
Mother Namtaru
DS
Undying is a Curse
Turning into a Hollow
Broken mind
Always Hostile
often Lost Intelligence and conciousness of actions
Undead creatures are damned and almost always tormented
Applies to every creature
Humans
Simple citizens
Warriors
Godhood
Gwyn / Nameless King
Simple creatures
Dogs
Rats
Higher creatures
Dragons
Bounding dragon
They often rot / are infected
infected with parasites
Malnourished
Tense skin on Bones
Inspirations
Inspiration of Different Cultures and Relligions
DS
Japanese culture and beliefs
Many Dark Souls creatures inspired by Japanese and Chinese folklore and beliefs
No shit sherlock - japanese studio - japanese references
ex. Sewer Centipede DS3
French existencialism & culture buildings
ex. Cathedrals
(Chateau de Chambord - Anor Londo)
Greek mythology
ex. Guardian of the Sanctuary - DS1
HoMMVI+
Aztec and Mesopotamian culture & beliefs
Buildings
Ziggurat Temple as main City building
Grand Catacombs
Creatures
Lamassu
winged lion with woman head
what could be pottentialy added
Aztec
Dephts or Demonic potential
4 more items...
Mesopotamian
Dark Potential
1 more item...
Demonic potential
3 more items...
Beastmen
4 more items...
Work of Art from past years
Dark Souls series
inspired by Berserk manga series
Dystopian view of future in fantasy world
Depths
Water Depths
we dont know much about them in both universes so
usually hybrids of Sea creatures
in DS
Hydra
Stingray + Snakes
Giant Shellfish
Clam + Octopus
in HoMM
Kraken
Octopus + Froglike
Underground / Dark Depths
Common for both DS & HoMM
Creatures related to Darkness / Abyss / Void
Usage of black, purple, red and yellow
Not fully undrestood
mainly hostile
Inspiration / Sources of Fear
Fear of Darkness
Appearence
Body appearance
Slender
Visibly corrupted
Unnatural
Tall
Holes in body
Covered face
Lots of specific body parts
Eyes
Teeth
Arms
Ears
Missing specific body parts
Eyes
Mouth
Arms
Deformed specific body parts
Elongated
Neck
Fingers
Arms / legs
Enlarged
Eyes
Nose
Teeth
Transformed specific body parts
Tentacles
Horns
fused together
ex. weapon with arm
Arm becomes the weapon
Mouth / Face
Animalictic face
not fully understanding
ex. what the creature is
There are very little differences between both games
In DS
Mostly humans and creatures corrupted by Abyss
Controlled by stronger force
Hollow-like
Souls trapped in Abyss realm
in HoMM
Mostly undiscovered creatures
Malassa (Goddess of Darkness) children