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HHL - Coggle Diagram
HHL
Function
Trigger image
Audio controller
On scene start
Go to scene
Actions and events
Assets
Audio
Using all of the required audios
Making sure all audio types work and produce sound
Static Images
All images are used
Each image is used efficiently and shown clearly
An exit symbol will be included
Animated Images
Each one is used and linked up with their audio files correctly
That when pressed they play the animation
Videos
Each video is played in sync with sound
They play once pressed
Design
Lied out well to get the most efficient AR