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Tabletop Role-Playing Games (TTRPGs) - Coggle Diagram
Tabletop Role-Playing Games (TTRPGs)
Concept TTRPG's : Narrative engagement and collaborative storytelling.
Concept of theory applied : Theory as a net
Model: Uses & Gratifications Theory (why people use media for escapism, creativity, social bonding, problem-solving, etc.).
Media use is motivated and goal-oriented. In TTRPG's its motivate social bonding
People select media based on their expectation that it will satisfy specific wants and needs. In TTTRPG's people select dundons as thier preferences.
Media use is driven by individual social and psychological factors. Friend inviting them to play together
Media compete with other forms of communication. IN TTRPG's they have their own chat platform
Because people are active media users, media messages don't exert especially strong effects on people. IN TTRPG's fake news might spread.
IV : playing TTRPG
DV: Level of social interaction/creative expression.
Meaning is created and shared.
People know through online sharing platform
Evolve : Chronology
Communication practices shape identity, culture, or social interaction
Sharing ideas and stories
Sharing about characters development on Meme
Culture integration
feedback loops sustain or change the phenomenon.
More new games are coming and integrating with AI
Community sharing
Feedback of player