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60 Second Film Challenge- Jealousy and Friendship - Coggle Diagram
60 Second Film Challenge- Jealousy and Friendship
Narrative/ Plot
Beginning
Main character is sitting in a field by themselves on their phone. They are either scrolling through social media or their phone.
They hear talking in the distance, which instinctively makes them look up. They see a group of
friends
walking in the distance.
Middle
They are very upset by the sight of them because they are implied to have no friends.
They reach for something in their bag that may be used as a distraction. This could be portrayed as a bag of sweets or mints, but may be a metaphor for something bigger.
They are shown to be looking around nervously, as if they know what they understand that something is not right.
End
The secondary main character sits down beside the main character and says hello. The main character also greets them.
As the credits roll, you can see the two characters introducing themselves to each other.
Target Audience
Teenage girls who feel like they don't fit in within society
Vulnerability
May feel
jealous
of other people within their circles
School
College
Susceptible to making bad decisions
Portrayed Metaphorically
Portrayed Literally
Desperate to be accepted by others
Negative impact on mental health
Outcasts
People who generally struggle with mental health and may feel cut off from others
Feeling generally trapped or alone
Have nobody to talk to about how they are feeling
Often leads to worse mental health
Mental health causing people to make irrational decisions
Existing mental health already affecting their social skills
May feel misunderstood by their peers
Susceptible to bullying?
People between the ages of 13-18
Typically find themselves in an educational environment
Constantly surrounded by a large group of people
May feel like they do not fit in with them
Can both positively and negatively affect them
Young and influential people
May be influenced to do certain actions by the people around them
Peer pressure
Can suggests that they are forced to make bad decisions
Acting differently to fit in with a group
Semiotics
Sweets/ Mints
Literal Meaning
Something sweet to distract the main character from their
jealousy
towards other people
Metaphorical Meaning
May represent something more sinister, such as alcohol or drugs, which is often what teenagers turn to in tough times
Field
Literal Meaning
A location that the character likely often goes to
Metaphorical Meaning
The green colour of the surroundings may suggest new growth- such as the characters personal development when they introduce themselves to a new person. A new beginning
Setting sun
Literal Meaning
The end of the day, the end of the story.
Metaphorical Meaning
The end of a chapter in this person's life, a new beginning
Technicalities
Audio
Natural ambient sounds
Adds depth and atmosphere to the video
Realistic
Further helps to illustrate how mental health and feeling alone is a
real
problem
Overall helps to enhance the effects created by the short film and therefore leave a lasting effect on the audience
Music
Melancholy music
Reflects the overall mood of the video as well as the emotions of the main character
Hopeful music
Played towards the end of the short film
Suggests that the character's new found friendship gives hope to the main character
Helps to enhance the emotions that the scenes are trying to convey
Lighting
Natural Lighting
Fits with the outdoorsy location
Can help to add to the pathetic fallacy
Cloudy = Negative connotations, while Sunny = Positive connotations
Techniques
Pathetic Fallacy
Adds emotion to the scenes, makes them sympathise or understand how the character feels- even though there is little dialogue throughout the film
Adds more to the atmosphere
Editing Techniques
Transitions
Fade
Cut
Match on action
Shot/ Reverse Shot
Setting and Location
Setting
Set in modern time Britain
A college setting
Normal clothing over school uniform
Likely will take place off campus
Due to the ideas that the main character associates with college, they may prefer to stay off campus
Can imply that the idea being highlighted is happening right now
Set during the day
Can add to the idea that this is taking place during college hours
During the day may add to the feeling of hope portrayed at the end, due to associations of sunlight and happiness
Location
College campus
Clearly illustrates that this is mainly a problem in such locations
Alton College
Easy to access for both actors and crew
A lot of areas where many people pass by, which could be used as extras in the scene
Directly links to the backstory of the main characters
Field
Adds to the idea that the main character prefers being off campus
May also suggest that the character cannot escape the feeling as it follows them everywhere
The flood meadows
Easy to access for both actors and crew
May be able to support pathetic fallacy within the project since it is very open to weather
Very open place