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Fundamentals of E-learning - Coggle Diagram
Fundamentals of E-learning
Definition and Evolution
Use of ICT for learning.
Access via computers, tablets, and mobile devices.
1960s–70s → computer-assisted instruction.
1990 → boom with the Internet.
Today → LMS, MOOCs, VR, AI.
Pedagogical Principles
Student autonomy.
Interaction and collaboration.
Adaptability (personalized learning).
Continuous feedback and assessment.
Effective instructional design.
Motivation and engagement.
Authentic assessment.
Comparison with Traditional Education
Differences
Physical location.
Flexible scheduling.
Virtual vs. face-to-face interaction.
Greater student autonomy.
Digital vs. printed resources.
Similarities
Learning objectives.
Academic content.
Assessments.
Active participation.
Teacher support.
History of E-learning
1960s–70s: Computer-assisted instruction.
1980s: Educational software on PC/CD-ROM.
1990s: Internet → first online platforms.
2000s: MOOCs and massive online courses.
2010s: LMS, AI, VR.
2020+: COVID pandemic → global adoption.
Advantages
Global accessibility.
Flexibility.
Variety of resources.
Personalization.
Constant updates.
Cost reduction.
Challenges
Self-discipline.
Lack of social interaction.
Technological gap.
Authentic assessment.
Student self-regulation.
Unequal course quality.
Educational Modalities
Face-to-face → in-person classes.
Blended → in-person + online.
Online → 100% digital.
Virtual → includes 3D/VR worlds.
E-learning → focus on electronic technology and LMS.