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Video Game Planning - Coggle Diagram
Video Game Planning
Sounds
Collectible Sounds
Background Soundtrack
Music
Environmental Sounds (Sirens, animals, chatter)
Character Footsteps
Vehicle Sounds
Countdown Timer
Alarms
Antagonist Sounds (Faster Beat, Warning Track)
Objects
Vehicles
Creatures
NPCs
Mini Villains
Animals
Collectibles
Food
Coins/Money
Currency
Materials
Weapons
Special Power Objects
Health Items
Protagonist / Main Character
Antagonist / Villain
User Interface
Controls
Life Counter
Point Counter
Stamina
Inventory
Multiplier
Points
Shops
Genre
Platformer
Parkour
Obby
Action
FPS (First Person Shooter)
Puzzle
Strategy
RPG (Role Playing Game)
Simulator
Goals
Beat a Boss/Villain
Advancement
Level Up
Point Collection
Achievements
Task Completion
Elimination
Survival
Themes
Fantasy
Futuristic
Horror
Adventure
Gambling