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Guitar stuff, TraderNPCs, High Thinking Process, Spinal reflex, Weak Point…
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High Thinking Process
Analyze
Categorization Data, anything new?
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Observe
Survival Instinct
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Self Observations
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HP, Energy and other Stats
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TakeAction
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Body will try to do both of those things at once, given the priorities.
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Certain body parts are stabilizing points, and others are chained points. Meaning, when the soul mass module moves, stabilizing points will lerp to their exact positions with very small delay.
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The difference is to make the character tilt its body parts to try and match the keyframes rather than an actual animation playing.
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Each keyframe has mapping to each other to determine about how long it would take to go from it to the other.