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VR Headset Sports & Entertainment Livestreaming - Coggle Diagram
VR Headset Sports & Entertainment Livestreaming
Type of Camera Used to Capture Footage
Camera Type 1
Camera Type 2
Camera Type 3
Camera Type 4
Camera Type 5
Method used to House the Camera at Sporting/Entertainment Events
Fibreglass Mannequin which cameras are installed within headspace & on Side of Head.
Fibreglass Pillar which cameras are installed into.
System/Platform Used to Livestream/Broadcast Footage from Camera to Users VR Headset
Will Cameras wirelessly broadcast to a streaming platform that viewers can connect to & watch sporting/entertainment events.
Will Cameras be hardwired to a server which viewers can connect to.
Will already existing platforms be used such as twitch/kick/sky/amazon be used or a new platform be created specifically for streaming sporting/entertainment events.
Subscription/Membership/One-Time Purchase Plan for Users to Pay & Engage with Service
Potential Issues that may arise from having cameras within crowds at sporting/entertainment events.
Profanity towards cameras and users viewing at home.
Nudity being displayed to users viewing at home.
Fans blocking cameras intentionally.
Key Features to Ensure Viewers at Home Feel like they are present at Sporting/Entertainment Event.
Viewers at home must feel like they are present at the sporting/entertainment event.
Being the same height, point of view as other fans present at the event.
Access to sound
Unique Aspects that Improve Viewers at Home Viewing Experience
Ability to change location at sporting/entertainment event to view from a different perspective/location of the stadium/venue
Overlays/HUD to provide extra display information