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Marketing - Coggle Diagram
Marketing
BRAND EQUITY
Loyalty
Awareness
Perceived Quality
Associations
Asset
Tools
Brand communities = co-creation
Experiential marketing = engaging experiences
PROFIT
Profit = Revenue β Costs
Marketing objective: β revenue (not β costs)
Elasticity
e > 1 elastic
e < 1 inelastic
Depends on: substitutes, frequency, loyalty, life cycle phase
Price = money + time + effort
Break-even = total cost coverage
Communication & Promotion
Strategies
PUSH = salespeople + intermediaries
PULL = direct stimulus to the customer
Share of Voice
Promotion Mix:
πΊ Advertising
inform
persuade
reminde
π° PR = reputation, news
π Sales promotion
π€ Personal selling
π Direct marketing
Integrate Marketing Comunication
π AIDA
π Social media β 6C
S.M.C.R. comunication model
PRICE
Main methods
π§ Psychological
π Market-based
βοΈ Cost-based
πΌ Current rate
π Tender
π€ Cartel
New products
Penetration
Skimming
Place
Distribution channels
Direct
Short
Long