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design thinking - Coggle Diagram
design thinking
define
bringing clarity and focus to the design space, by defining the challenge you are taking on, based on what you have learnt about your target user and about the context.
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Specific, not broad. Crafting a narrowly focused problem statement tends to yield solutions that are greater quantity and higher quality when you are generating ideas
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empathize
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they help us get beyond our assumptions by putting ourselves in the shoes of the people we are designing for.
prototype
Start building. Even if you aren’t sure what you’re doing, the act of picking up some materials will be enough to keep you going.
Don’t spend too long on one prototype. Let go before you find yourself being too emotionally attached to any one prototype.
Identify a variable. Identify what’s being tested with each prototype. A prototype should answer a particular question when tested.
Build with the user in mind. What do you hope to test with the user? What sorts of behaviour do you expect? Asking these questions may help focus your prototyping and help you receive meaningful feedback in the testing stage.
test
Put your prototype in the tester’s hands, or put your tester within an experience. Don’t explain everything yet. Give the minimal context so they understand what to do. Don’t explain your thinking or reasoning for your prototype. Let your tester interpret the prototype.
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Watch how they use and misuse what you have given them, how they handle and interact with it. Don’t immediately “correct” what your tester is doing.
Listen to what they say about it and the questions they have. “Show me why this would not work for you.” “Can you tell me more about how this made you feel?” “Why?” “What do you think this button does?