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Week 6 / Page 6 Planning - Coggle Diagram
Week 6 / Page 6 Planning
Professional Reflection
300 - 400 words
GIBBS six stages reflection cycle
Description
Here you have a chance to describe the situation in detail. The main points to include here concern what happened. Your feelings and conclusions will come later.
What happened?
When and where did it happen?
Who was present?
What did you and the other people do?
What was the outcome of the situation?
Why were you there?
What did you want to happen?
Feelings
Here you can explore any feelings or thoughts that you had during the experience and how they may have impacted the experience.
What were you feeling during the situation?
What were you feeling before and after the situation?
What do you think other people were feeling about the situation?
What do you think other people feel about the situation now?
What were you thinking during the situation?
What do you think about the situation now?
Evaluation
Here you have a chance to evaluate what worked and what didn’t work in the situation. Try to be as objective and honest as possible. To get the most out of your reflection focus on both the positive and the negative aspects of the situation, even if it was primarily one or the other.
What was good and bad about the experience?
What went well?
What didn’t go so well?
What did you and other people contribute to the situation (positively or negatively)?
Analysis
The analysis step is where you have a chance to make sense of what happened. Up until now you have focused on details around what happened in the situation. Now you have a chance to extract meaning from it. You want to target the different aspects that went well or poorly and ask yourself why. If you are looking to include academic literature, this is the natural place to include it.
Why did things go well?
Why didn’t it go well?
What sense can I make of the situation?
What knowledge – my own or others (for example academic literature) can help me understand the situation?
Conclusion
In this section you can make conclusions about what happened. This is where you summarise your learning and highlight what changes to your actions could improve the outcome in the future. It should be a natural response to the previous sections.
What did I learn from this situation?
How could this have been a more positive situation for everyone involved?
What skills do I need to develop for me to handle a situation like this better?
What else could I have done?
Action Plan
At this step you plan for what you would do differently in a similar or related situation in the future. It can also be extremely helpful to think about how you will help yourself to act differently – such that you don’t only plan what you will do differently, but also how you will make sure it happens. Sometimes just the realisation is enough, but other times reminders might be helpful.
If I had to do the same thing again, what would I do differently?
How will I develop the required skills I need?
How can I make sure that I can act differently next time?
https://reflection.ed.ac.uk/reflectors-toolkit/reflecting-on-experience/gibbs-reflective-cycle
Reflect on learning within the unit. Using specific examples within the modules.
Maker spaces (Mod 2?)
visualised them within a primary school context. encouraged heavily in considering students' initiative and advocacy within their own learning process
Goals and achievements within the unit
biggest learning takeaway about DL/tech (relate to primary)
reflect on achievement of 3 learning goals
Coding
I thoroughly enjoyed the learning process of this goal. While i wasnt able to fully complete my game, i feel this goal pushed me the most.
Started with little to no experience with coding or scratch and was able to improve my skills considerably.
I built my skills and confidence through troubleshooting and problem solving. when i was completely stumped i would search for answers in the form of video tutorials or scratch forums. even then, my issue was never identical, and thus i would still need to problem solve independently to get the game to run how i envisioned it to
there was something incredibly empowering starting from 'scratch' and building it up to a playable and functional product. wether sticking to the envisioned goal or pivoting
Digital art
Animation
i found this goal to be challenging
Animoto was easy to figure out with their templates and guidance. Though i struggled with Procreate hand drawn animating.
I was quite ambitious with my timeline plan and didn't realise how long simple,
clean
, animations would take to produce. i found myself nitpicking the quality and spending a lot of my time making additional frames so the animations would run as smooth as possible.
Comic
creation
Initially encountered some difficulties getting the results I wanted with
StoryboardThat
, so I adjusted my goal/method and used
Pixton
instead.
While limited by the free version, i found this software to provide much higher quality and more of a comic feel.
This software was very easy to get the hang of and its step-by-step/guided order of operation format for each new frame makes it very accessible for primary students
Professional Statement
150 - 200 words
sum up my DL learning
Why is
reflective practice
is important for teachers? (1-2 ACAD sources)
Final linking statement about my future educational technology practice within primary