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E-Learning Program Design. - Coggle Diagram
E-Learning Program Design.
Fundamentals of Instructional Design with e-Learning
Pedagogical models and e-Learning
Relationship between pedagogical theory and educational technology.
Approaches: behaviorist, constructivist, connectivist.
Adapting models to online learning.
Instructional design models
Systematic approach to design.
Stages: analysis, design, development, implementation, evaluation.
Conceptualization of multimedia materials
Types of digital resources: text, audio, video, animation.
Multimedia as a teaching strategy.
Learning-centered design.
Applications
Digital tools for instructional design.
LMS, content editors, interactive software.
Pedagogical models and e-Learning
Pedagogy in e-Learning
Transformation of the teaching role.
Student autonomy.
Online tutoring and pedagogical mediation
Pedagogical models
Collaborative learning, problem-based learning, flipped classroom.
Student-centered approaches.
Instructional Design in e-Learning
Application of pedagogical models to virtual environments.
Adaptation of content and activities.
Designing competency-based e-Learning courses
Results-based learning.
Digital, transversal and specific skills
Instructional design models
Comparison of traditional vs. innovative models.
Results-oriented approaches and user experience.
Impact of instructional design on students
Motivation, commitment and autonomy.
Learning assessment.
Conceptualization of multimedia materials
Technological foundations of e-Learning
Digital infrastructure
LMS platforms and ICT tools.
Main standards for e-Learning
What are standards?
Regulations to ensure the quality and compatibility of content.
Relationship between standards and components of the e-Learning system.
Materials design process
Application of standards from planning.
Validation and interoperability testing.
Example of design with standards
Practical use of SCORM or IMS in LMS platforms.
The XML language
Data structure.
Its role in the encoding and compatibility of learning objects.
Design of virtual training environments
Designing a virtual classroom: planning
Integrated objectives, content, activities and evaluation.
Clear teaching sequence.
Virtual classroom design
Visual organization, navigation, customization.
Tools integrated into the platform.
Applications for telematic communication
Videoconferences, forums, chats, emails.
Asynchronous vs. synchronous communication.
User-centered design
User experience.
Adaptation to diverse profiles.
Applications for telematics management
Tracking progress.
Control of deliveries and qualifications.
Design of hypermedia training materials
Hypermedia Material Design
Combination of text, image, audio, video and interactivity.
Non-linear structure.
Educational environments
Simulations, virtual laboratories, educational games.
Immersive environments.
Learning activities
Constructivist approach.
Problem solving, case studies, projects.
e-Learning training proposals
Pedagogical coherence.
Integration of ICT tools.
Virtual training proposal
100% online.
Interaction, autonomy and continuous assessment.
Blended learning proposal
Combine physical sessions with virtual ones.
Flexibility.