Please enable JavaScript.
Coggle requires JavaScript to display documents.
Evolution Game - Coggle Diagram
Evolution Game
Main Game
Enemies
Movement
Up, down, left, right
Pathfinding
Interactions
Activate primary trait
Hitboxes
Health <= 0
Replication
Timing
Replication process
Player
Controls
Space for ability
WASD to move
Health
Hitboxes
Regeneration
Health <= 0
Timer
Traits
Primary
Shooting Spikes
Connected Barbs
Short Blast
Secondary
Speed
Health
Initiate Game
Initial Placements
Place enemies at random coordinates
Place player at central coordinates
Enemy Creation
Create 12 Objects
Choice
Buttons give choice for primary trait
Graphics User Interface
Background
All white
Health Bar
Display player health
Goes down/up in pace with health value
Simple bar
Player and Enemies
Player represented in green
Enemies represented in red
Simplistic shapes
Different primary traits also represented
Analysis
Death screen
Ratio for analysis
Average values