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MIDE as a Visual and Interactive experience : - Coggle Diagram
MIDE as a Visual and Interactive experience
:
Levels of Experience
Top floor: Economy and Environment
Middle floors: Economic stability, money printing
Base floor: Interactive games on digital safety
Spacial order to make the experience easier to digest
Visual Codes
Icons and symbolic signs
Jokes and comments on walls
visual hierarchy
Color and games
Interactivity and Games
Tactile screens and simulations
Digital games: passwords, fake websites
Kid-oriented, but fun for all
Emotional and Reflective Response
Felt like I was learning without feeling overwhelmed
design affects the way we understand content
Layout guides the visitor with ease
Middle school class field trip worthy
Visual Culture and Atmosphere
Playful design tone
Learning presented as a game
Mixed architecture: Old and modern