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E-Learning Project Management - Coggle Diagram
E-Learning Project Management
Distance Education (DE)
Boom of DE: Explosive growth driven by globalization and ICTs (Information and Communication Technologies).
New paradigms: Virtual environments, online education, e-learning, blended learning → new ways of teaching and learning.
Advantages and disadvantages: Flexibility vs. technological and pedagogical challenges.
Innovative markets: Continuous training, professional development, and constant updating.
Mega-universities: Large institutions offering massive distance learning programs.
Designing DE projects:
Management areas: pedagogical, technological, administrative, financial.
Implementation steps: diagnosis, planning, execution, evaluation.
Keys to success: High-quality content, strong tutorial support, suitable technology.
Teaching and Learning in a Virtual Campus
How learning and teaching happen: Asynchronous/synchronous interaction, student autonomy, active roles.
New pedagogical models: Student-centered learning, problem-based learning (PBL).
Adult education: Acknowledges prior experience, autonomy, and personal goals.
Development of complex competencies: Critical thinking, problem-solving, collaboration.
Cooperative and collaborative learning: Group work, shared projects, collective knowledge construction.
Problem-solving and simulations: Methods that simulate real-life scenarios for meaningful learning.
Challenges of distance learning: Time management, motivation, technological access.
Designing Teaching and Materials for DE
Planning online teaching: Clear objectives, modular structure, flexible timelines.
Production team: Instructional designers, content experts, educational technologists.
Content development: Texts, videos, audio, infographics → adapted to different learning styles.
Self-instructional modules: Materials designed for independent study.
Instructional design steps: Needs analysis, design, development, implementation, evaluation.
Educational resources: Advance organizers, textual aids, multimedia, practical activities.
Material selection and evaluation: Based on relevance, accessibility, and quality.
The Professor/Tutor in DE
New roles:
Professor → facilitator of learning.
Tutor → guide, motivator, evaluator.
Student → protagonist of their learning.
Keys to good tutoring: Continuous follow-up, effective feedback, ongoing motivation.
Tutor selection and training: Focused on educational technology and communication skills.
Synchronous and asynchronous tools: Videoconferencing, forums, chats, email.
Coaching and mentoring strategies: Personalized support, development of soft skills.
Student diversity: Adapting to learning styles and multiple intelligences (visual, auditory, kinesthetic)
Project Evaluation and Quality Control
Fundamental concepts: Assess achievement of objectives and user satisfaction.
Student evaluation: Tests, projects, portfolios.
Self-assessment: Student reflection on their learning process.
Quality standards:
For distance courses and programs → international criteria (e.g., ISO 9001, DE Quality Standards).
Continuous improvement processes: Result analysis, feedback, adjustments in the educational offering.
Technology Supporting Learning
Software for virtual campuses: Moodle, Blackboard, Canvas → used to manage online courses.
Platforms:
Features: content management, student tracking, communication tools.
Evaluation: ease of use, scalability, security.
Word processing: Tools like Word, Google Docs for creating educational materials.
Multimedia presentations: PowerPoint, Canva, Genially → make content more dynamic.
Images, sound, video, simulations:
Interactive resources that enhance motivation and comprehension.