Please enable JavaScript.
Coggle requires JavaScript to display documents.
infinite languages, level design and main concepts - Coggle Diagram
infinite languages, level design and main concepts
environment
The environment of the new home is dull and falling apart, everything is somewhat linear to represent the baordom and fustration this character may feel compared ot the home they were living in.
the environment will be brighter, having metallic greens and oranges. There will be pathetic fallacy for the character to amke this seem more personfied as if we are in the kids head
mes en scene
cinematic 3rd person, posterized renders
when they make a friend oir find a new word, they environemnt will be more open and the camera will display a bloom filter
when being faced by the bully, they will be in the corridor where things are tighter and less lights will be there
-
-
narrative
There is a deep dark hole that has echoed many languages but none have replyed, you are a character who is falling into this abyiss because you are finding it hard to connect others who are foreign to you. As a lonely child who has been brought up here with no help, you now go on adventure to collect words and to see if you can be friends with someone by the end of the school term.
character
-
-
-
-
-
-
They are kind, considerate, brave, adventourous, extroverted, cheery and independant
-