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CHAPTER 4 : UNIVERSAL DESIGN, Seven Principles of Universal Design,…
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Designing for diversity
Designing for users with disabilities:
- Visual impairment
- Hearing impairment
Physical impairment:
- Speech impairment
- Dyslexia
- Autism
Designing for different age groups
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Multi modal technology
Sight
- Most systems use visuals like graphics, text, and video.
Sound
- Alerts us to our surroundings and can provide feedback like sounds in video games or speech in apps.
Touch
- Used in tools like cars or instruments, and in interfaces like touch screens.
Taste and Smell
- Rarely used in technology but important in daily life.
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