Please enable JavaScript.
Coggle requires JavaScript to display documents.
Designing Interactive AR Learning Experiences - Coggle Diagram
Designing Interactive AR Learning Experiences
Learning Objectives
Define clear goals for the AR experience.
Cognitive engagement.
Hands-on interaction.
Real-world application
AR Tools and Platforms
Adobe Aero
Zappar
Google ARCore
Web-based AR
Design Process
Choose a topic (STEM or non-STEM).
Example: AR in biology to explore ecosystems.
Develop the AR experience.
3D objects, animations, or overlays.
Instructions for student interaction.
Student Interaction
How will students engage with the AR content?
Individual exploration.
Group collaboration.
Gamification elements.
Assessment
Methods for evaluating learning outcomes.
Quizzes or reflections.
Peer evaluation.
AR project presentation.
Challenges and Opportunities
Technical issues.
Access to devices.
Engaging diverse learners.