Diorama/Level Designs use cases

Battlefields

Architecture

Houses

Skyscrapers

Base of operations for a team

Conceptualising

3D modelling

Museums

Recreation of a historical event

Prehistorical animal in its habitat

Recreation of historical event

Recreation of biblical scene

Concept of scene from a book

Recreation of a scene from a film/TV series

Game design

Film/TV VFX

Testing level playability

Testing interactions between players in layout in games

3D model implementation in games

Testing interaction between player and layout in games

Testing mechanics in games

Testing different level layouts in games

Testing if a layout is easy to navigate

Context for implementing mechanics in games

Testing if objectives in games are obvious