Please enable JavaScript.
Coggle requires JavaScript to display documents.
SandBox 1, SandBox 2, Grand Competition - Coggle Diagram
SandBox 1
KPI
Num of Participants
Solo
64
1% Owned Media
Team
32
1% Owned Media
Impression
10,000
Max & Ave Play Time
Speedrun
426 Hour Max | 2 Hour Average
Highscore
426 Hour Max | 2 Hour Average
Elimination
21 hour Max | 2 hour Average
Wishlist during Competition
100-150 New wishlists
Num. Install (if Freemium)
5% Owned Media
Num. Sales (if Premium)
0.3% Owned Media
Competition
Prize Pool
100$
Marketing Side
Inbound Marketing
Influencer Marketing General
Revenue model
Freemium
SandBox 2
KPI
Num. Sales (if Premium)
Num. Install (if Freemium)
CR: 2.2% Owned Media
CR: 2% Paid Media
Num of Participants
Solo
0.2% Impression
Team
0.2% Impression
Impression
50,000-70,000
Max & Ave Play Time
Wishlist during Competition
1000-1200 New Wishlist
Competition
Tech Side
Dynamic Pixels (inevstment on Server Side)
Rebellis.ai (Investment On Animation Development Side)
Prize Pool
500$ + 25% of every transaction
transaction should be defined and decided
Marketing Side
Influencer Marketing Exclusive
500$
Inbound Marketing
Affiliate Marketing
Revenue Model
Entrance fee from players
Team
25$
Solo
5$
Grand Competition
KPI
Num. Install (if Freemium)
CR: 2% Paid Media
Num of Participants
0.5% Impression
Num. Sales (if Premium)
CR: 2.2% Owned Media
Impression
250,000 - 300,000
Max & Ave Play Time
Wishlist during Competition
7000-10000 New wishlists
Competition
Tech Side
Dynamic Pixels (inevstment on Server Side)
Rebellis.ai (Investment On Animation Development Side)
Prize Pool
Team
3000$ + 25% of every transaction
Solo
1500$ + 25% of every transaction
Marketing Side
Marketing Package
Sponsor
Revenue Model
Cut on sales
Entrance fee from Players
Freemium
Buying the Game
Entrance fee
Solo
10$
Team
50$
Publishing Deal