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IA1 - Coggle Diagram
IA1
Complete Task
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● recognise and describe data sources, programming elements, user interface components and useability principles
● symbolise algorithms and user interfaces, and explain ideas and interrelationships between proposed data structures and user experiences of the identified problem
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● determine programming and user experience requirements of the identified problem and prescribed and self-determined criteria
● synthesise information and ideas to determine possible data elements, user interface and algorithm components for digital solutions
● generate a technical proposal for user interfaces and algorithm components of the low-fidelity prototype digital solution
● evaluate impacts, components and a low-fidelity prototype against prescribed and self-determined criteria to make refinements and justified recommendations
● make decisions about and use mode-appropriate features, language and conventions for written and spoken communication for a technical audience
Success Criteria
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symbolise using mind maps and one or more constructed sketches, annotated diagrams, images or screenshots of
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analyse the problem, data sets and information to identify
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data, programming and user-interface relationships
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possible personal, social and economic impacts
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generate
a low-fidelity (non-coded) prototype solution including user interface, data and algorithms
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communicate
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the technical feasibility of developing the prototype solution, including the technical aspects of the development process, e.g. algorithms, selection and justification of development tools, user-interface sketches, user-experience
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Task Statement
Requirements
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Prepare a technical proposal for the St Peters Lutheran College Springfield–INNOVATION FUND for a mobile handheld device for students that allows them to easily and quickly check:
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The handheld device should be easy to use and provide minimal distractions in the classroom environment. Consider how Internet of Things (IoT) technologies can be used to design a Smart 4.0 digital solution with a graphical user interface (GUI) that integrates sensors, microcontrollers, and IoT communication platforms.
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The goal is to create a single low-fidelity prototype which can display room changes, daily notices, timetables and tuckshop balance. It will be displayed in a mobile handheld device.
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