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Antics - Coggle Diagram
Antics
Mechanics
Want to do (research)
easy rules :warning:
permanent choices :warning: :recycle:
hexagonal/grid map :check:
moving units :check:
paying resources to get tiles :warning:
have a theme :check:
player to player interaction :check:
Might do (research
quest cards :red_cross:
different kinds of units :check:
different kinds of tiles :warning:
fighting :check:
secret missions :warning:
secret tiles on the map as tokens :warning:
special tile in the middle giving bonuses :warning: :recycle:
Won't do (research)
cards :red_cross:
map with routes :red_cross:
abstract shapes :red_cross:
First iteration
Asymmetric
Slaver Ants
Only soldiers, slaving
Army ants
Weak but produce more soilders
Supercolony
More queens
Taking turns
Producing ants
Soilders
Workers
(Queen)
Building nests
Ant spieces
Army Ants
Supercolony
Slaver Ants
Intended player experience
Fantasy of being ants
Anticipation
Tension and stress of fighting