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2D dungeon crawler - Coggle Diagram
2D dungeon crawler
random map generation
preset rooms/corridors
random amounts of enemies/items/interactive objects in each room
locked/closed doors
some kind of boss room in each map?
use a matrix to store room connections
enemies
variants with different stats
chance to drop loot
line of sight to player (blocked by walls)
status effects
weaknesses/ resistances
save files
manual save
autosave
trigger at certain times/locations
database
gameplay thumbnails
player movement
WASD
special skills
skill tree
dodge
level ups at xp levels - more skills
settings
accessibility settings
volume
text speed
inventory
bag (ingredients/unequipped weapons)
equipped items
tutorial level
pre-set map
npc's
buy/sell
change difficulty level
help/tips/controls
weapon crafting/equipping
skill tree?