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unit 9/10 - Coggle Diagram
unit 9/10
areas for map
games design classroom
cafeteria
LRC
alton campus
car park
smoking cage
settings
medieval
future/cyberpunk
modern
steampunk
1900s-2000s
game type
life sim
fps
beat 'em up
horror
fighting game
themes the game must centre around
kindness
success
inclusion
respect
planning
SMART targets
alarms
timings
schedule
assets
interactive
walking
picking up items
exploration
combat?
puzzles?
audio
sound effects
music
visual
3D models
player characters
items
textures
environment
props
teenage audience
old enough that they'll enjoy it
no 18+ content