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Platform - Coggle Diagram
Platform
Materials
Friction
Normal
More
Move slower
Stop faster
Less
Move faster
Stop slower
Low Friction Mat
Ice
Thin Water
Slippery Floor
Normal Friction Mat
Grass
Wood
Snow
High Friction Mat
Deep Water
Air
Tall Grass
Mechanics
Character abilities
Interactions
Looting
Chests
Corpses
Keys
Doors
Attacking
Heavy
More damage
Slower
Takes stamina
Normal
Fast
Less damage
Better sustained
Shield bash
Chance to stun enemies
Chance increases with shield weight
Blocking
Parry
Reflect damage
Requires timing
Block damage
Movement
Running
Faster than walking
Takes stamina
Dash
Takes a lot of stamina
Great for quickly dodging an attack
Zipline
Shortcuts
Leaving too early is dangerous
Terrible for fights
Death
Fades in and out
Temporary damage immunity
Spawn Shadow
Enemy Abilities
Resistances
-100% to 100%
Any damage type
Block
Requires shield
LIghter enemies move faster and can dodge your blows
HP System
Lives
Losing a life summons Shadow
Losing all your lives results in a death screen
5 lives
HP
When HP=0 you lose 1 life
Can be regained by killing enemies with a heavy attack
Some weapons have lifesteal
100 HP per life
Consumables
Allow you to regain HP in a pinch
Rarer consumables can restore lives
Can be bought from a shop
Lifesteal
Regain HP from attacking
Attacking Shadow regains 0 HP
Min regained = 2
Max regained = 10
Aesthetic
Levels
Bright
Grassy
Snowy
Contain visual glitches
Simulation
Tutorial
White
Holographic
Secrets
Dark tone
Dim lighting
Unsettlingly bright
Characters
Main
Humanoid
Enemies
Creatures
Humanoid
Can be looted
Shadow
Black version of the protagonist
Hostile
Only uses heavy unarmed attacks
Has the same movement abilities as the protagonist
Levels
Size
Short
Over quickly
Low challenge
Doesn't have to be too interesting
Good for a tutorial
Medium
Takes more time to complete
Has to be interesting
Moderate difficulty
Long
Has to be more interesting
Fights
Interactions
Difficult
Takes awhile to complete
Use sparingly
Very long
Has to be very interesting
Not too many puzzles
Boss fight
Good loot
Optional?
Challenging
Secret
Have to be unlocked
Appear in the level selection screen
Contain
Lore
Bosses
References
Take inspiration from Ultrakill
Camera
Fixed perspective
Mostly follows the character
Stops at the end of the map
Might wander during secret levels
Can be obscured by objects