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BLOODSTAINED PAGES - Coggle Diagram
BLOODSTAINED PAGES
GAME MECHANICS
The escape ending
Chase sequence
Puzzles
Lessons
Minigames
Archery
Hunting
Jousting
Lessons
Swimming
Climbing
Sewing
Combat lessons
Sword fighting
Hand to hand combat
Lancing
Spear fighting
Fencing
Horse Riding
English, Reading & Writing. Poetry
Secret bookshelf with location on a piece of paper before being opened
Horse Riding
Reputation
Stocks = Bad
Information = Good
Trust system
Can get people to do favours for you such as leave a window open
NPC Helper
See hidden items or location
Can see through their eyes for a limited time
Day and Night sequence
Events that only happen at certain times
Multiple different endings
BUILDING IDEAS
Overgrown setting
Lots of Ivy and trees and greenery
Horse stables
Observatory
Gatehouse
Lake
Dormitories
The Earl's house
Jousting Area
Hidden basement/room
Training grounds
GAME AREAS
Village/Town
Bakers
Butchers
Blacksmith
Tailor
Jail
Pub/Public house
Stalls
Town hall
Fish mongers
Tanning house
Inn
Lookout tower
Library with chess tables
GENRES
Fantasy
Mystery
Puzzle
Adventure
Horror
Historic
3RD person
STORY ELEMENTS
Npcs
The Lord or the Earl
The Lady or the Countess
The Dead Page
The Two important Knights
Meek Astronomer
Groundskeeper
Stable hands
Underlying corruption
Covered up Murders
A coup
Uncover a plot to overthrow the King
Making monster like soldiers/super soldiers
Blood Moon gives power and transformation
Secret lab
SOFTWARES
UE5
Blender
Photoshop
ibis Paint X
Zbrush
Piskel
VISUAL IDEAS
Playstation pixelated filter on top of game
Sort of Low poly
Muted colour scheme
Pixelated textures
Hand drawn/Made textures
Stylised
Stylised N64 games style
INTERACTIVE ELEMENTS/UE5
Open and close doors and a cutscene for it
Able to open the doors then teleport to different rooms which act as different levels?
Weather system
Day and Night Cycle
Dialogue trees
AI patrol
AI detection system
Cutscene for being in the pillory and having veg thrown at you
Cutscenes
PLAYER MECHANICS
Shoot a bow
Crouch
Swing a sword
Block with a shield
Punch and Kick
Sleep
Swim
Hide/Hide in a chest
Carry and pick up
Sneak
Eat to heal or use bandages to heal
Run