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Pokemon Trading Card Web Application - Coggle Diagram
Pokemon Trading Card Web Application
Constraints
Timeframe for development
User and developer limitations
Budget and resources
Data requirements
Types of data to be collected (e.g., user data, card collection data)
Storage and security concerns
Data flow between components
User perspective
Problems from the user's side
Requirements for user interaction
Usability principles like accessibility and learnability
User interfaces
Key features and elements
Design principles and usability
Potential impacts (personal, social, economic)
Developer perspective
Challenges from a developer's side
Programming and design components
Data management considerations
Target users and stakeholders
Who will use the application
Stakeholders involved in the development and deployment process
Development stack
Platforms and technologies to be used
Feasibility and sustainability considerations
Programmed components
Specific programming elements like selection, iteration, and data output
Integration of user interface with backend data