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Brain exercise game, - Coggle Diagram
Brain exercise game
colour schemes
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brown
door, reflecting off light, walls
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grey
floor tiles, walls, weapons
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setting
gloomy, more sombre atmosphere
attracts older audience, keeps game slow paced and focus based requirement
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statues
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honorary statues (queens, kings, noblemen)
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potential character
peasant
ragged clothing, sandals, dirt, grime
nobleman
fancy hats, fancy clothes, tight, leggings
king
yellow crown, robe, purple, expensive clothing, could be tattered
prisoner
chains, helmets, rags, dirt, crime
noblewoman
puffy and sophisticated clothing, regal
client requirements
between 14-18 audience, so i chose pegi 16
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aims to improve users focus, memory and concentration
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mechanics
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when key is obtained, player must interact with door by walking into it
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gameplay
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there will be traps, torture devices and weapons which the player interacts with to be given a puzzle
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the game will be slow paced and set in one location, giving the player more of an incentive to work slower, take time to focus and increase their memory and concentration
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