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Basic Planting (Form 1 Special Education) :star: L.S: Identifying…
Basic Planting
(Form 1 Special Education)
:star: L.S: Identifying Types of Vegetables
Multimedia Presentation
Games and Quiz
-Games and quizzes help teachers assess students' comprehension and mastery of vegetable-related concepts, identifying areas of strength and areas that may need further reinforcement.
Forum
-Encourage students active participation, peer based learning, and buliding students understanding.
Video & animation
-Encourage visual engagement, breaking down complexity and make it fun and interactive
https://www.youtube.com/watch?v=BA_aEZ0egGA&pp=ygVGdmlkZW8gYWJvdXQgdmVnZXRhYmxlcyBhYm91dCB0eXBlcyBvZiB2ZWdldGFibGVzIGZvciBzcGVjaWFsIGVkdWNhdGlvbg%3D%3D
Word wall
-Word wall games are interactive and hands-on, capturing students' attention and keeping them engaged throughout the activity.
Images
-Images help students grasp concepts more easily by providing concrete examples and aiding in the retention of information.
Text & diagrams
Can create a more impactful learning experience for students.
Helps students retain information better. :
Best Practice
In Designing Apps
Engagement Content
Purpose
: Increasing the enjoyment in learning to facilitate understanding and encourage student engagement.
Implementation:
Incorporating interactive elements such as quizzes, games, and activities that require immediate user feedback.
Providing customizable content tailored to the individual needs of students to ensure each student can learn at their own pace and in the most suitable manner for them.
By integrating these elements, the learning content will become more engaging and help increase student involvement, especially for those with special needs.
Visualization Tools
Purpose
: To enhance special needs student comprehension, learning and facilitating independence and confidence
Implentation
:
Used the visual tools to break down complex concepts into simpler, more digestible visual formats, making it easier for students to understand and retain information about basic planting.
Use the simple, step-by-step instruction in the apps to ensure student understand and feeling excited about the subject in the apps.
By using visualization tools in the design of apps for special needs students, educators and developers can create more inclusive, effective, and engaging learning experiences that cater to the diverse needs and preferences of these students.
User-centered Design
Purpose
: Ensure that the end product meets the actual needs, preferences, and limitations of the users.
Implementation
:
Create an application that can be accessed by all users, including those with disabilities, by considering various accessibility needs and integrating appropriate features.
Involve users in the design process of apps that can be used for the subject by collaborating with special needs students, parents, and educators to better understand their individual needs and preferences.
When an app effectively meets user needs and provides a positive experience, it is more likely to be adopted and recommended by users.
In Designing Website
Clear Navigation
Purpose: To enhance user experience (UX), boost user engagement
Implementation:
Provide step-by-step guidance for user in exploring website related basic planting.
Provides additional options under main menu items without cluttering the navigation bar.
Accessibility
Purpose: To reach a wider audience include students and teachers and increase potential user base by making the site accessible to more people.
Implementation:
Provide text alternative for non-text content, such as images )alt text), and multimedia.
Ensure content can be presented in different ways (e.g., simpler layout) without losing information or structure.
Search Engine Optimization (SEO)
Purpose: To enhance mobile optimization and help to stand out from competitors by appearing higher in search results
Implementation:
Create valuable, informative and engaging content that addresses user needs about basic planting.
Identify relevant keywords and integrate them naturally into content and headings.
In Designing Multimedia Resources
Feedback mechanism
Purpose:
Continuous assessment and feedback to support learning progress and improvement.
Implementation: Assessment & Feedback
Incorporate quizzes, polls, and short tests throughout the content.
Use comprehensive tests or major projects at the end of the course.
Provide specific, constructive feedback highlighting learners' strengths and areas for improvement.
Integration with curriculum
Purpose:
Ensuring multimedia resources are seamlessly embedded within the educational framework to enhance learning
Implementation:Interactivity
Design interactive elements that directly relate to and support the curriculum goals and learning objectives.
Use a mix of tools such as videos, drag-and-drop activities, online discussions, and educational games.
Embed interactive elements within the context of the lesson.
Audience-centric approach
Purpose:
Tailoring content to the needs, preferences, and learning styles of the target audience.
Implementation: Interactive Simulations
Create simulations that closely mimic real-life scenarios relevant to the subject matter.
Provide clear instructions and objectives within the simulations.
Start with simpler tasks and progressively introduce more complex scenarios.