The Leaders Faction
Housing
Each house consists of 2 Professors and 1 student / son / daughter.
When the student turns 25, the house will belonge to him.
When the person becomes older will start teaching a new child.
Education
Once a child is born, they get chosen for a random job. Each child is assigned 2 proffesors who are experts in the same field as the schild was chosen.
Their Ex-teacher will live with the other professor in a smaller house.
Governace
Their education finishes at 25 years old. However the next Leaders are also chosen randomly and live with their Birthparents. All they learn is to write and read.
The new Leaders are chosen by the previous Leaders when they turn 80 years old.
The genetic's of the Leaders will be modified for them to think equally until they become 80.
It is ruled by two Leader that dont know each other until the election.
Work and Economy
There isn't any money, but there are credit cards. You will get a certain amount of money each week, to spend on whatever you want. But it runs out.
Jobs: Emi Zulu, Guti and Grego: Pilot. Maria and Ma Emilia: Seamstress. Emilio and Calde: Gardeners. Sofia and Salome: Artists. Guada and Miri: Waitresses. Salva, Lalinde and Pardo: Janitor. Mar and Nico: Genetic Scientists. Cami and Miguel: Chefs. Jacob and Fede R: Arquitects. Manu: Credit card maker.
For normal people their job is random, and chosen at birth. At 25, they are told their jobs. "Casually", when the previous Leaders turn 80, 2 other ones are elected.
There are no poor people.
The leaders have the total control over the community.
When the effect is over, each Leader is going to chose a new leader.
Health
If someone dies, their body will immediatlly disapear.
If someone notice, that person will get their memory erased.
People's genetics are modified for them to do not feel pain and can't become sick.
Clothing
The colors are red for boys and blue for the girls.
Everyone wears tunics fabricated by our fabulous Seamtresses. The wrist cuffs can be customized so no one gets confused on who's robe is who's.
Rules and laws
Do not kill.
Do not steal.
Outdoor time 6 am to 8 pm (Doesn't count for Leaders).
Work everyday is required, unless if it's a holiday, of course.
Leisure and Culture
There are no sports, but lots of artistic activities. Everyone knows how to create art, but the Artists are the people who paint everything in the community.
For relaxation, there is 1 day off each week. You are allowed full freedom, minus the main rules.
Technology
The only technology is a chip that makes people sleep.
The only person that can touch the chips are the genetic scientists.
Their religion is based on ancient gods that all died off, and the Leaders are their rencarnation.
Traditions
Every night, teachers make exams to the students to see what they had learned.
The Gardener's have a plant lab, there is a museum and a grocery store. The Leaders have a much larger house, almost a mansion