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Knowledge based systems - Coggle Diagram
Knowledge based systems
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Knowledge based agents
Knowledge based agents are those who have the capability of maintain an internal state of knowledge , reason over that knowledge , update their knowledge after observations and take actions.
Agent should be able to represent states , actions.
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Collective Intelligence
Collective intelligence is the process by which a large group of individuals gather and share their knowledge. Data and skills of the purpose of solving societal issues. Ex ; Siri
Multi Agent Environments Computer based environment made of multiple intelligent agents. Multi agent systems can manifest self organization as well as self direction and other control paradigms and related complex behaviors even when the individual strategies of all their agents are simple.
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Conway's Game Of Life It is the best known example of a cellular automation, The "Game" is actually a zero player game , meaning that its evolution is determined by its initial state , needing no input from human plyers.
Rules
Any live cell fewer than two live neighbors dies , as if by underpopulation.
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Any live cell with more than three live neighbors dies, as if by overpopulation.
Any dead cell with exactly three live neighbors become a live cell , as if by reproduction.
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Craig Reynolds - boids Boids is an artificial life program, developed by Craig Reynolds in 1986. which simulates the flocking behavior of birds
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Cellular Automata
Cellular Automata are computational models consisting of a grid of cells. Each cell evolves based on a set of rules influenced by the states of its neighboring cells, across discrete time steps.
ALIFR (Artificial Life)
Artificial Life (ALife) studies the simulation and synthesis of life-like behaviors in software, hardware, and biochemical systems. It aims to understand fundamental principles of biological life and to create lifelike artificial entities.
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Wumpus World
Wumpus World is a grid-based environment used in artificial intelligence research, where an agent must navigate, avoiding pits and a Wumpus, to find gold. The agent relies on perceptual cues to make decisions.
The Wumpus world is partially observable because the agent can only perceive the close environment such as an adjacent room.
The order is important , so it is Sequential.
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The environment is a single agent as we have one agent only and Wumpus is not considered as an agent.
Knowledge Base A knowledge base in artificial intelligence aims to capture human expert knowledge to support decision making , problem solving and more Through the years ,knowledge base systems have been developed to support many organizational processes.
Types
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The decision making process of a human expert and provide explamations specific to the problem they are designment are designed to solve.
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