Please enable JavaScript.
Coggle requires JavaScript to display documents.
animation - Coggle Diagram
animation
Types of Animation
Traditional Animation
Computer Animation
2D Animation
3D Animation
Principles of Animation
Squash and Stretch
Anticipation
Staging
Straight Ahead Action and Pose to Pose
Follow Through and Overlapping Action
Slow In and Slow Out
Arcs
Secondary Action
Timing
Exaggeration
Solid Drawing
Appeal
Techniques
Frame-by-Frame Animation
Keyframe Animation
Motion Capture
Stop Motion
Rotoscoping
Tools
Drawing Tablets
Animation Software
3D Modeling Software
Motion Graphics Software
History
Early Animation Pioneers
Golden Age of Animation
Evolution of Technology
Early Animation Pioneers
Evolution of Technology