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2D Runner - Coggle Diagram
2D Runner
Stakeholders
Game User
Developers
Programmers
Artists
Designers
Publishers
Investors
Investment organisations
Game testers
Target audience
Requirements/Deliverables
Multimodal digital solution
Art assets
Sprites
Backgrounds
User Interface
Sound effects
Music
Program code
Score system
Lives system
Introductory screen and menu system must identify:
Overarching game scenario to set the scene
Story behind the game and the motivations of play
Constraints/Assumptions
Target platform
PC
Game engine
Unity
Technology limitations
Limited to target platform
User limitations
Limited to single player
User Experience
Genre
Runner
Stimulus Target audience
Children
Teenagers
Controls
Spacebar, Cursor
Difficulty
Easy
Normal
Hard