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Game - Coggle Diagram
Game
useability principles
simplicity
consistent
visibility
efficiency
user control
accessibility
system elements
software
development environment
hardware
internet requirements
user interface
screens
menu screen
game screen
game over/victory screen
home page
impacts
social
personal
environmental
economic
criteria
prescribed
challenging
increase in difficulty
reward
sounds
instructions
personas
other - stakeholders
self-determined
pause button
leaderboard
score tracker
single player
functional and non-functional requirements
user interface
game interactions
data
core modules to build
project constraints
skill
time restraints
cost
security and data exchange considerations
data stored
encryptions
exchange approaches
privacy
Australian Privacy Principles
APP 1 - 12
safe for player
accessibility guidelines
data sources and types