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Top Three AIF Topics - Coggle Diagram
Top Three AIF Topics
Fishing
Catching
Fish
Saltwater
can create a guide on how to catch saltwater fish (involving bait type, weather etc...) as an output of learning
Freshwater
Can create a guide on how to catch freshwater fish (involving bait type, weather etc...) as an output of learning
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Breakdown
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Deshelling (Crustaceans)
Can create a tutorial on how to deshell a crustaceans and harvest all the parts of the meat throughout the body as an output of learning
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Creativity
Building Things
For somebody
Output of learning may be something I build for a family member that is resourceful and crafty, much like the example student, I can showcase my development and design/manufacturing process of the object I create
For myself
Output of learning may be something I create for myself that I find resourceful. The design/manufacturing process and research I do to try and achieve my final goal can be documented down.
Drawing Things
For Somebody
Output of learning may be an art piece for someone who enjoys the creation, it may be for a family member and may showcase the development of my art skills through the research of concepts and techniques.
For myself
Output of learning may be an art piece that I may personally enjoy, it can show the creation of a picture that I feel strongly towards and can showcase my development of my art skills through the research of relative concepts and techniques
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Gaming
Playing Games
Action
OUTPUT OF LEARNING - Can learn how to create tutorials for action based games (learn how to properly edit videos, involving the software and techniques to appeal to an audience)
Horror
OUTPUT OF LEARNING - Can create a tutorial or walkthrough on a certain element of the game (can learn how to edit videos and learn the proper editing software). Improves and develops further techniques on how to appeal to an audience.
Reviewing Games
OUTPUT OF LEARNING - Can learn how to properly follow the structure of a profession to create a review for a specific game for somebody. I can further develop my literary skills and analytical responses to games and their film techniques