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Brand identity

In summary, a brand is a shared desirable and exclusive idea embodied in products, services, places &/ experiences

Defined as

‘Everything can be a brand’

Celebrities endorsing brands

Celebrities being regarded as brands in their own right e.g. David Beckham

Places promoted as brands

Experiences

Formulation of a brand in terms of what it stands for from the perspective of the organisation that created it; brand image is the perception or interpretation of a brand from outside the org.

‘Identity is on the sender’s side’ whereas ‘brand image is on the receivers side’

Six Facets of Kapferer’s Prism

Facet

Physique

Personality

Culture

Relationship

Reflection

Self-image

Helps to define the sender

Bridges the gap between send & recipients

Helps to define the recipient

Strong identity prism should be ‘concise, sharp and interesting’ having:

Few words per facet

Diff words for each facet

Strong rather than lukewarm words

Brand reputation

A collective representation of a brand’s past actions & results that describes the brand’s ability to deliver valued outcomes to multiple stakeholders

Built on its interactions with & evaluations by multiple stakeholders, not just consumers

Derived from variety of sources:

Who you have seen consuming the brand

Any marketing of the brand to which you may have been exposed and media articles about the brand

Own perception from viewing the brand

Brand equity

The monetary value of psychological goodwill which the brand has created over time

Indicators include:

Spontaneous recall of the brand

Part of a buyer’s consideration

Brand recognition

Brand consumption

Power of brand equity is evident in the purchase of valuable brands by other org’s. E.g. BMW purchasing Rover group

Brand content

Engages consumers to relate to the brand, because it does not talk about its products, but about a domain of mutual interest between brand & its public

Provide content that will engage, help, inform or entertain people which they will want to share

Response to development of Web 2.0

Brands seek to be opinion leaders, shaping tastes and opinions directly through their content

Requires continuously refreshing to maintain interest

Range of channels may be used

Led to concerns about the power and influence of marketing, especially where consumption has been as potentially harmful

Care needs to be taken by less controversial offerings to ensure brand content doesn’t cross over into covert marketing of the brand/deliberate manipulation of consumers

Role of brands for organisations

Comm device to consumers

Royalties through licensing

Enable premium pricing to be charged

Increase bargaining power with distributors

Customer loyalty

Future income

Facilitate own entry into new markets

Deter market entry from potential competitors

Benefit sales through I.D. & familiarity

Role of brands for consumers

Stimulate emotional rewards

Facilitates decision-making

Cues to info about products

Facilitate I.D. & cost to consumers of searching among offerings

Inspire trust & increases confidence in purchase selection

Reduce risk of purchase

Comm brand associations/ activate brand interfences that contribute to satisfaction

Logos

Packaging & Labelling

Org’s use logo & particular colours to augment the distinctiveness of their brand & help to make them readily recognisable

Can be used to encapsulate qualities/heritage of a brand

Contribute to comm & perception of brands

Imagery & info can feed into consumers purchase decision-making.

Secure packaging also reassure consumers that content are safe & have not been damaged or tampered with

Sustainability of packaging is important & consumers may seek out products with recyclable packaging/avoid excessive packaging